Mega Man X3 Review

33/40
By Charles - February 20th, 2026
Mega Man X3 is the last SNES entry in the series, and it really feels like the grand finale. I'm only going to include info on the SNES version of the game since the other versions introduce quite a bit. However, I really liked the Sega Saturn soundtrack and would like to play that version one day!

Presentation
Controls
10
10
Content
10
Fun Factor
10


Mega Man X3
SNES, 1995
~$5600 Sealed
~$330 Used
Other Releases:
Virtual Console
Mega Man X Legacy Collection
Mega Man X Collection
Presentation
10
Mega Man X3 somehow improves the graphics again - in this case, I think it's simply that the design work is better. Special effects are used very well once again, and the design from X1 and X2 has been refined for one last SNES game. The music is very heavy and synthesized., but can sometimes feel grating. To make this worse, most of the songs sound the exact same. However, I'm not taking any points off for this. Although they sound similar, they are all great and give the game an extremely cohesive feel. Sometimes in X1 or X2, there would be a jarring tonal shift, but in this game, the music really holds the game's theme together.


X3's pixel art is some of the best on the SNES.
Controls
10
Once again, X plays well and the new upgrades provide interesting new effects. This game actually includes two sets of upgrades, which add even more depth to the move set. However, the charge shot is absolutely awful. You are given two shots in a row, but X stops right where he is to fire these blasts. This means that you can't really charge your shot while you're moving unless you can safely stop in your tracks. This can actually cause huge problems in boss fights. If it wasn't needed for charged special weapons, I wouldn't get this upgrade. In addition, like in X2, there are a lot of controls that are never explained, especially how to play as Zero.


X3's pixel art is some of the best on the SNES.
Content
10
Once again, X plays well and the new upgrades provide interesting new effects. This game actually includes two sets of upgrades, which add even more depth to the move set. However, the charge shot is absolutely awful. You are given two shots in a row, but X stops right where he is to fire these blasts. This means that you can't really charge your shot while you're moving unless you can safely stop in your tracks. This can actually cause huge problems in boss fights. If it wasn't needed for charged special weapons, I wouldn't get this upgrade. In addition, like in X2, there are a lot of controls that are never explained, especially how to play as Zero.


X3's pixel art is some of the best on the SNES.
Fun Factor
10
Once again, X plays well and the new upgrades provide interesting new effects. This game actually includes two sets of upgrades, which add even more depth to the move set. However, the charge shot is absolutely awful. You are given two shots in a row, but X stops right where he is to fire these blasts. This means that you can't really charge your shot while you're moving unless you can safely stop in your tracks. This can actually cause huge problems in boss fights. If it wasn't needed for charged special weapons, I wouldn't get this upgrade. In addition, like in X2, there are a lot of controls that are never explained, especially how to play as Zero.



