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Gengar and Mimikyu GX Team Up 165/181
Gengar & Mimikyu GX is one of the first TAG TEAMs introduced in Sun and Moon's ninth set. 240 HP is very low for a TAG TEAM, but there are some great attacks here. Poltergeist not only lets you see your opponent's hand but deals 50 damage for each Trainer there. Strong decks are full of Trainers, so this attack punishes your opponent for holding them in theit hand. To avoid huge damage from Poltergeist, you have to waste Items and discard Supporters if you've already played one that turn.
Horror House GX is great too, and works well alongside Poltergeist. It locks your opponent from playing any cards during their next turn. If you use this attack early, you can absolutely destroy your opponent's set up. TAG TEAMs also have special effects if they have extra Energy. With just one more, both players draw cards from their hand until they have 7. Your opponent can't use any disruption cards on their turn, so this is a great attack. The more cards they have, the more damage you deal, so having the opponent draw 7 as well is actually beneficial. This is fantastic disruption that sets up a huge Poltergeist attack. Gengar & Mimikyu GX is still used in some Psychic-type Expanded decks because of how good the GX attack is.
This specific version is an alternate artwork, as was typical for TAG TEAMs. This was the beginning of the fantastic alternate arts that are so common today.














